A downloadable game for Windows and macOS

Opal Bay, 1994 is the demo for an interactive fiction project that tells the story of four twenty-somethings reaching a simultaneous critical point in their lives. Each path is a dive into the nuances of each character’s story—one lies between past and present; another floats in the liminal space between childhood, adulthood, and identity; another deals with the oppressive expectations of those who love us; the last searches, wayward, for an answer. 

By weaving these stories, set in these tough emotional periods, Opal Bay, 1994 explores how players can navigate through the lives of these young adults and how doing so cultivates a more empathetic world.

This game was created as part of the BFA Game Art Thesis class at Lawrence Technological University.

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Opal Bay 1994 V.1.0 227 MB
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Opal Bay 1994 V.1.0 209 MB

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Hi. I just finished chapter two. Already, I feel meaningful relations to nuances in these character's stories. Like, Wen and his physical manifestation of frustration. Wen and Lucky both have pressure on them brought upon by other's expectations. Somehow, reading through this has kind of... cathartically eased some stress that I have put on myself.

Your writing is very good. I happened to be swept away by it without noticing. 

Thank you so much! I'm really happy my work has been able to reach you. I'm sorry to say this demo is only 4 chapters in total, but I am currently exploring and rewriting Opal Bay in a more realized form. So I'm hoping to explore those emotions more soon <3

Real nice art and colour design here. I love the story and will wait for the  further development. You're great!

Thank you so much! That means a lot to me <3